![]() It can also be built with builder units (e.g. The watchtower belongs to the person that was the last one to visit it. Watchtowers, on the other hand, increase your range of vision, and do not require any unit to be stationed near it. Fortresses are excellent for defense, where you are expecting an attack (e.g. Additionally, fortresses can be upgraded from wooden to stone, which increases their range and durability. Fortresses can generate gold, mana and research points income, if you have placed corresponding structures on their premises. Fortresses and watchtowersĪnother way to expand your domain is to build fortresses. Then, it will appear in the center of the city, in the form of a pouch, which the leader will be able to pick up. After you have selected the upgrades that you are interested in, you will learn about the cost and the number of turns that this is going to take. You can select the attributes and attributes that you want the item to have but, the number of these is limited. Forging of itemsĪfter you have built the Arcane Item Forge in the city, you gain access to item forging. The cost of this enterprise is 50 gold pieces per each turn by which the production is speeded up. The result is that the recruitment, or building, will be finished in the following turn. Productionįor appropriate payment in gold, and at the cost of temporary decrease in contentment, there ids a possibility to speed up production of a building or a unit. ![]() You can change the population only to the type that you already have in your Empire. The number of turns necessary to migrate depends on how far away the closest city of the migrating race is. from Goblin to Humans) and is also considered an act of ill will (100 pts.). Takes shorter than plundering and is also considered an act of ill will. Raze: the city is razed to the ground, along with all of its amenities. This is considered an act of ill will, (200 points). After several rounds have passed, the city is razed to the ground. Plunder: the city gets plundered and you receive a specific amount of gold and mana. This is considered an act of good will, for which you are rewarded with 100 points of alignment. This process takes a specific number of turns, which depends on the differences between your alignment and that city's. These are:Ībsorb: the city is joined to your Empire. After the successful attack, you can do several things with the city. One of the ways is seizing a city, by force, from another player. Of course, founding a city is not the only way to expand your influences. Metropolis: 18000 Options available after a city is captured With each successive level, the limits of the city grow. The status of the city depends on the population. Restoration of the cities that were destroyed earlier, results in regaining 50% of the original population and of some of the upgrades that were erected. Remember to found cities in resource-rich areas and that these bonuses start being calculated only after you have cleared the area of the enemy units. To found a city, you need the Settler unit, which you may have from the very beginning of the game, or manufacture in another city, after you build the Builder's Hall. Remember not to build cities side-by-side, because they expand with time and the fact that they are adjacent to each other slows down their growth. The faster your city is expanding, the better for you, because the time necessary to erect buildings and to manufacture units will be shorter. While starting the game, you should remember that you need to found the city in such a place, where you will have access to abundant deposits of resources, which will ensure you with the ability to develop. Without the appropriate amount of gold, you cannot wage a war and it is cities that ensure you with the ability to manufacture new units and generate the necessary resources, mainly gold. Since cities offer a lot of opportunities, both when it comes to buildings and recruiting of units, they are the driving unit of your Empire. Founding of the first city is an important decision.
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